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Help with Lining up Board & Batten


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#1 Marcie Franklund

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Posted 10 August 2017 - 08:14 AM

Hi, I am trying to place board & batten in the gable peak and part of the wall below it but I'm stumped on how to get the lines of the board & batten to line up.

I tried editing the top of the wall to "Rake Top" & "Fit to Roof" which worked for the B&B but it also pulled the stone with it.

 

I'm pretty new to renderings so any help would be much appreciated!

 

Thanks,

Marcie

Attached File  b&b issue.jpg   76.21KB   4 downloads



#2 Keith Almond

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Posted 10 August 2017 - 08:26 AM

There's no way to actually line up separate textures (that's the subject of an entirely different grumble), as they all have a start location that they generate from.

 

You have to make them a single texture with (as you tried) "FIT TO ROOF". If it also pulled the stone with it, then you will have to go into the wall definition itself and check FIXED on the stonework.

 

This may create other issues if you have a moved transition in the stonework, but we can cover that later if it occurs.


Keith

There are 10 types of people in this world ....... Those who understand binary, and those who don't.

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#3 Marcie Franklund

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Posted 10 August 2017 - 08:37 AM

Thank you! Checking the box "fixed" worked perfectly!



#4 Mike Downing

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Posted 10 August 2017 - 12:43 PM

Plus one on that "Grumble" Keith


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#5 Allen McDonnell

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Posted 10 August 2017 - 01:06 PM

Agree....add another grumble. 



#6 Keith Almond

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Posted 03 January 2018 - 02:29 PM

Dear Softplan,

 

Are there any plans to fix this issue. two storey units in board and batten really look stupid since we can't realign surface textures the way we could with offsetting paint lines.

 

Attached File  2018.01.03_15h13m18s_002.png   381.85KB   2 downloads

 

PLEASE!


Keith

There are 10 types of people in this world ....... Those who understand binary, and those who don't.

Softplan user since version 5.5.2.5

www.homehardwarekingston.ca

#7 MARK PETRI

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Posted 03 January 2018 - 04:01 PM

Agreed. It is a very horrible look when presenting drawings to clients.


Mark Petri

Petri Building and Design

 


#8 Harald Schwegel

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Posted 03 January 2018 - 04:05 PM

The misaligned textures in 3D are a known issue. .CO-47414



#9 Ron Sirolli

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Posted 04 January 2018 - 05:37 AM

HOW ABOUT IF YOU FIT TO ROOF ON THE BOTTON DO NOT LET THE ROOF DO THE GABLE END



#10 Keith Almond

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Posted 04 January 2018 - 07:51 AM

HOW ABOUT IF YOU FIT TO ROOF ON THE BOTTOM DO NOT LET THE ROOF DO THE GABLE END

 

That only works on a single storey structure. Trying to do it on a two storey causes more problems than it solves.


Keith

There are 10 types of people in this world ....... Those who understand binary, and those who don't.

Softplan user since version 5.5.2.5

www.homehardwarekingston.ca

#11 Ron Sirolli

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Posted 05 January 2018 - 05:24 AM

doing it for elevation view work or change the hight of the wall I have done that but just for a 3 d view 



#12 Sam Allen

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Posted 05 January 2018 - 08:41 PM

To get the proper look on a two story...I draw a second drawing (just for the 3D) where the first floor walls go all the way thru the second floor and erase the second floor walls as needed. It's just an exterior shell to get the 3d to look correct.  It works but it sucks......real time waster.....



#13 Grant Myers

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Posted 13 February 2018 - 05:06 PM

Good to see this brought up, its something that has bothered me since I started using Softplan.

Hope this gets fixed.



#14 Daniel Zanoli

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Posted 13 February 2018 - 06:27 PM

Like you Ron I've drawn those walls at 17 ft. and put both story windows in it just to get a good 3D render.  Made a whole different drawing for the model and one for the drawing itself. If you could just offset the texture side to side..



#15 Keith Almond

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Posted 13 February 2018 - 07:17 PM

... If you could just offset the texture side to side..

 

Or even up and down ... The ideal would be to be able to specify the ORIGIN point, or alternately ONLY have a single ORIGIN point for all textures in the model as 0,0,0 ... since the textures are seamless with a single origin, the should ALWAYS line up consistently.


Keith

There are 10 types of people in this world ....... Those who understand binary, and those who don't.

Softplan user since version 5.5.2.5

www.homehardwarekingston.ca




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