It took a while to get the settings right for the rendering but it was worth the effort!
Having some fun with a back lit trey ceiling
#2
Posted 20 January 2018 - 12:26 PM
Well done, Martin. I have a current project with a similar feature. I've tried for a similar lighting effect with a bit of help from tech support, but still haven't got it as nice as you did. Would you mind telling us how you did it?
Verlin Klassen
Westman Drafting
#3
Posted 20 January 2018 - 01:24 PM
It was a lot of hit or miss to get it right. The profile used has a small trough under the cove and I placed 24 spot light sources using 3D Mode (3 at each end and 9 on each side) placed so they are completely inside the trough by defining the elevation ("Z" value). Set the brightness to a low level. In my case it was 2. Also reduce the distance and decay values to a low number (mine is set to 24 inches). The lighting angle is set for 160 degrees. That's about the extend of it. When I get back to the office I will upload some screen shots.
- Tom Rogers likes this
Five out of four people are not very good with fractions
#4
Posted 21 January 2018 - 03:33 PM
Here are a couple of screen shots of the setup
Attached Files
Five out of four people are not very good with fractions
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