Anybody have any simple ways to get the 3D to correctly show the feature I have shown in the photo attached to the post? I know it can be done by step sloping the wall bottom, splitting it multiple times, and manually calculating and entering distances or offsets, but if I miss one somewhere in the process it looks weird; see the other attached image. This is however a very time intensive process. The project we have these on is a remodel that is in a historic district of town, so we have to present before and after plans to their Board Of Historic Presentation that show elevations and 3D renders. I am trying to figure out if I can make these radius features work in SP without wasting a ton of time, or if it might be more efficient to just get walls in place and then import to SketchUp to do all the radius shaping. Anybody have any thoughts/suggestions? If it wasn't for the Board presentation we have to make, I would not even bother with showing these, especially since they will most likely go away after the exterior portion of the remodel is completed.
Radius Top Of Wall/Eave Feature
Posted 22 September 2021 - 03:02 PM
Why not just create a profile (or a symbol) to suit, and add it to the wall (not the wall definition) and texture it as necessary.
- David Zawadzki and David Johnson like this
There are 10 types of people in this world ....... Those who understand binary, and those who don't.
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