Anyone have trouble adding a "point light source" to a 3D rendering?
I can add the light source but it does not show on the rendering, the lighting stays the same.
Thanks
Dean
Posted 02 December 2021 - 04:46 PM
Did you hit the Regenerate tab?
Posted 02 December 2021 - 05:24 PM
I'd suggest to turn off Decay on the point light edit, I think decay has to do with how far the light shines,
I have best luck using Direct ight, and maybe putting Position Z at 6' and Target Z at 6', or just using the Zs to make the light go where you want.
now that we have direct 11 and direct X 12, lights do a different way with each. I suggest if you get a good setting you like, save it as a render option,
and you can put those setting to any drawing.
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