I've had to jump back to v2014 for a project... and the things I noticed that I was already trained to use, and missing included:
- the way a dimension will run out to find objects on it's own..
- the center item between objects / walls tool
- double click middle button zoom extents
- rendering enhancements / settings (better anti-alias, etc)
other 2016 things that I've enjoyed:
- arch top a window (although this new tool has a ways to go, it's been helpful in a few instances for me).
- love the way the walls sort the current used walls to the top of the list.
- love the revision cloud polygon tool
- distance added to copy dialogue box. (wish they'd add that to move also)
things I'm really looking forward to using in more depth, but have not yet had the opportunity to do so:
- shadows added to elevation drawings
- walkthroughs
- ceiling grid for my Tenant Improvement work
something I'm curious about:
- doing a "hack" with the new dentil profile tool to see if it will create a 3D effect board and batt siding (so the "dentils" are full height batts that are 18" o.c....