( .. inspired by Randys' 'Site Terrain' posting)
The choppy water is the 'property', .. with multiple upon multiple clusters of shot points with various elevations
The property 'texture' is a downloaded water image from the hundreds that appear with a Google TM search
I use a very large repeat dimensions for some of the textures, .. sometimes 10's of feet.. to whatever result suits my eye at the time
The white water close to shore is made from 3D polygons, .. zig-zag/lightning bolt shapes staggered from each other
A couple of these are renamed as another 'solid' so I could weave in some streaks of darker water through the shot points
The landscape is comprised of four rocks from 3D Warehouse (imported as symbols) allowing for four distinct texture variations
The rock symbols are scaled to various sizes and in some cases stretched to smooth them out and offset up or down to suit
The lighthouse is a 3D Warehouse download, .. the buildings I made with SketchupTM Make.
I imported it as a SP symbol 3 times under 3 different symbol names so I could use different colors for each
The beams of light are stretched wedges with low opacity .. can't rotate 'cones' in V2014, .. at least not that I'm aware of
.. and the ship is also a 3D warehouse download.