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A suggestion for the forum - a new category


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#1 Martin Livingston

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Posted 02 March 2017 - 06:46 AM

Hi,

 

We need a section added to the forum so we can "show off" a project or two. I don't know about you guys but I produce upwards of 100 plan sets a year. Most of them are run of the mill, repetitive ones that, at best, can be described as "Meh".

 

A new forum group (let's call it "The Ego Wall") would give us a place to show off the projects that we think are unique. It would also probably generate some discussions about techniques with questions about "How did you do that?".

 

How about it forum administrators?

 

Here are two of my favorite renderings -

Attached Thumbnails

  • KITCHEN NEW.jpg
  • KITCHEN FROM LIVINGROOM.jpg

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#2 Keith Almond

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Posted 02 March 2017 - 07:45 AM

I like the idea of an ego wall ...

 

Here's one of my favourites - which is quite similar to yours ... 

 

Kitchen - Sample.jpg

 

or this one which is really simple, but has some nice textures ...

 

Kitchen - Sample 2.jpg

 

 


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Keith

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#3 Jack Carson

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Posted 02 March 2017 - 07:47 AM

Martin, really nice job.  Lighting is great.

 

Jack


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#4 Mark Pacey

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Posted 02 March 2017 - 08:17 AM

Excellent idea. Let's also include construction document sample pages, or plan set pages. They are sometimes just as much work as renderings.


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#5 Shawn McGill

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Posted 02 March 2017 - 08:25 AM

Simple small kitchen but fun when there was snow on the ground here in NE.

 

Pic 1.jpg

 

Pic 3.jpg


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#6 Martin Livingston

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Posted 02 March 2017 - 08:34 AM

Excellent idea. Let's also include construction document sample pages, or plan set pages. They are sometimes just as much work as renderings.

I agree!


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#7 Derrik Bauer

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Posted 02 March 2017 - 10:55 AM

I'm better at the renderings than the drawings.  I've seen some pretty amazing drawings in my years following this forum.  Much respect to that work!

 

 

 

But since you are sharing, here are a few renderings from years past that I've had fun with:

 

1.jpg

 

2.jpg

 

3.jpg

 

 


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#8 Tom Rogers

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Posted 02 March 2017 - 06:17 PM

In addition to that I would love to hear some of the technical parts of the renderings (lighting, alias, effects, fog, etc.)  I was working on a rendering last night that I was trying to do a full render and every time I changed a setting to see what it looked like it took about 5 minutes to regenerate.  Would like to see tips from others.

 

Front elevation 4  textured.jpg


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#9 Paul Tacy

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Posted 03 March 2017 - 04:42 PM

I agree that the "ego wall" is a great idea!  Getting feedback and tips on our work would be invaluable.  Especially from the real pros here on the forum.

I also agree with Tom R. about taking forever to regenerate.  This is only a problem for me in RENDERED MODE, but a lot of things just can't be done with any other mode if you want to really see what you're doing.

 

It's still winter here in New England.  So here's my offering.  Critiques most welcome!

 

 

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  • D'fld Winter Render Final.jpg

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#10 Sam Allen

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Posted 03 March 2017 - 05:14 PM

I think it would be great to see what you guys can do with Softplan.  I'm always a little reluctant to show what I do compared to you real pros (especially after the tech guys told me I was doing it wrong!!

That being said...I wanted to get into this with you so I've included a couple of my houses.

Attached Thumbnails

  • Adams Render.jpg
  • Humphrey Render.jpg

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#11 Steve and Carla Farnam

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Posted 03 March 2017 - 06:40 PM

I think it would be great to see what you guys can do with Softplan.  I'm always a little reluctant to show what I do compared to you real pros (especially after the tech guys told me I was doing it wrong!!

That being said...I wanted to get into this with you so I've included a couple of my houses.

Very Nice Sam!!



#12 Keith Almond

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Posted 03 March 2017 - 07:59 PM

Really nice work Sam.

 

I feel a little overwhelmed ... I don't normally get to work on really expensive houses, so although I can get some okay renderings, the houses themselves are much simpler, and therefore not quite so impressive.


Keith

There are 10 types of people in this world ....... Those who understand binary, and those who don't.

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#13 Tom Rogers

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Posted 03 March 2017 - 09:14 PM

Paul-since you asked I would suggest framing your shot more.  See how Sam and I use the trees to "creep" into the edges?  It helps frame the house.  Also the angle of view is important.  I like Sam's left version (very nice detailed house) better than the one on the right.  Dont get me wrong they are both good, it is the angle that has better view on the left than the right.  Also like the smoke from the chimney Paul in your winter scene.  How did you do that?  Very cool

 

Any one have any good tips on night renderings?  Ive seen a few and they look real good.  


"remember... what we are building today, should be what we want in the future"​
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#14 Tom Rogers

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Posted 03 March 2017 - 09:14 PM

Martin-I like your kitchens.  Is the grey tones an after filter or did you do that in Softplan?


"remember... what we are building today, should be what we want in the future"​
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#15 Paul Tacy

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Posted 04 March 2017 - 04:16 PM

Tom, thanks so much for the feedback.  I agree with framing the shot with foliage, but this is winter - note the dormant tree on the left.  I was going for a cozy home in a bleak and barren landscape (New England winter).  C'mon up and see for yourself, haha.  It never made it above 19 degrees here today, and WINDY!  I was hoping the lighting and smoke from the chimney (airbrushed in in Photoshop) would add to the welcoming feeling of the house.

Here's one in the summer - different feeling.  Here I try to show a cool summer day in the very early evening.  AHHHH, leaves and flowers!

Sam, I love the reflections in your windows, something I'm trying to figure out.  Any tips?

Paul

Attached Thumbnails

  • Deerfield Saltbox Front Render.jpg


#16 Martin Livingston

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Posted 05 March 2017 - 10:29 AM

Martin-I like your kitchens.  Is the grey tones an after filter or did you do that in Softplan?

No filters or other software. I just like the way the whites and greys work together. There are just a few splashes of colour in the shot too - like the burgundy in the floor tiles.

 

It takes a few tries to get the natural light and the interior lighting just right. The pot lights drive me crazy every time getting the right settings. Everything else I just play with the various surface settings, primarily the "Specular" and the "Emissive" levels which affect the way they change the lighting.

 

Here is another house with the grey theme. The pictures show the family room, dining room and kitchen areas. I threw in a shot of the front too.

Attached Thumbnails

  • counter.jpg
  • DINING ROOM FROM FOYER new.jpg
  • KITCHEN FROM LIVING ROOM 7AM new.jpg
  • LIVING ROOM FROM DINING ROOM 7AM new.jpg
  • LIVINGROOM FROM KITCHEN new.jpg
  • FRONT CROPPED.jpg

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#17 Martin Livingston

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Posted 05 March 2017 - 10:36 AM

Here are some shots from one of our production models. These are how we market our homes.

Attached Thumbnails

  • FRONT CROPPED.jpg
  • LOWER FLOOR.jpg
  • MAIN FLOOR.jpg
  • PANTRY.jpg
  • PRELIM FAMILY ROOM.jpg
  • PRELIM KITCHEN 2.jpg
  • PRELIM KITCHEN.jpg
  • UPPER FLOOR.jpg

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#18 Martin Livingston

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Posted 05 March 2017 - 10:45 AM

Here is another project I played around with blue themes on this one.

Attached Thumbnails

  • ENSUITE.jpg
  • FAMILY ROOM FROM ABOVE.jpg
  • FRONT CROPPED.jpg
  • GAMES ROOM AND GYM.jpg
  • NOOK AND FAMILY ROOM.jpg
  • NOOK AND KITCHEN.jpg
  • REC ROOM.jpg

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#19 Martin Livingston

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Posted 05 March 2017 - 10:52 AM

 

Sam, I love the reflections in your windows, something I'm trying to figure out.  Any tips?

 

Hi,

 

Play with the level of "Reflectivity" settings in the glazed surface settings. The higher the number the more opaque the reflection is. The reflection is really just the software letting the background image "bleed" through.


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#20 Sam Allen

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Posted 05 March 2017 - 05:01 PM

They only work when you use render mode...other than that...just play with the reflectivity slider.  Hope that helps....






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