I am doing a very simple rendering in which I have lap siding on 3 sides of the building, but B&B siding on one side. I've chosen a B&B texture from the stock texture files, but it is beige (or unfinished wood) color, and I want it blue to match the lap siding. When I've tried to change the color, the surfaces appear as flat with no textural relief. How can I change the color of that texture and maintain the depth/relief of it?

3 replies to this topic
#2
Posted 08 December 2024 - 05:51 AM
Is it possible that on your blue wall you have a profile assigned in the wall definition? And that on the front wall you do not have a profile? There are two ways that you can have a "profile" look: (1) With textures (bitmaps, jpeg's assigned in 3d mode) that have the look of the profile (2) With a profile assigned in the wall def and a solid color texture assigned.
You seem to be a member of the forum. It would be better and you would receive faster responses if you post in the General part of the forum.
#4
Posted 09 December 2024 - 01:10 PM
V11-V2024
Reply to this topic

Also tagged with one or more of these keywords: Rendering, Texture, Color
SoftPlan →
General Questions →
Twinmotion Versus LumionStarted by Verlin Klassen , 28 Jan 2025 ![]() |
|
![]()
|
||
SoftPlan →
General Questions →
Title Block ColorStarted by Jim Casali , 22 Aug 2024 ![]() |
|
![]()
|
||
SoftPlan →
SoftPlan 2024 →
3D Roof Material Options for SketchupStarted by Matthew Dunson , 19 Aug 2024 ![]() |
|
![]()
|
||
SoftPlan →
General Questions →
Remove Color BordersStarted by Jim Casali , 15 Aug 2024 ![]() |
|
![]()
|
||
SoftPlan →
General Questions →
Assign ColorsStarted by Jim Casali , 01 Aug 2024 ![]() |
|
![]()
|
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users