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Hatching details uses too many system resources

Hatching details system resources

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#1 Tom McConnell

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Posted 30 April 2015 - 08:38 AM

Hatching 3/4" scale (or larger) details drawn at real scale (1" = 1") takes to many system resources and is extremely slow. In other words hatching a 1/2" X 8' drywall with the "sand" hatch it just wont fill the area. I have had similar issues while hatch solids on windows (1/4" scale).


Tech support asked me to scale up detail by 3 or 4 times befores hatching, then scale back down.

AutoCAD does not have this issue.

I use solely plan sets to scale up to 3/4 on published sheets.

I have tried paint breaks to reduce hatched area.


Does anyone have a better work around than scaling up and down.

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#2 D M


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Posted 30 April 2015 - 01:31 PM

‘Sand’ looks like a fairly complex paint, .. all those little circles, .. as a fill for sectional drywall

I will usually just use ‘Stucco’ and scale the paint to 30, 40 or 50% or whatever looks good


Filling a box that’s drawn ½” x 96” is tough, ..

you’ve probably seen Softplan ‘paint’ the area around and outside  the target area


I’ve exploded the paint (stucco at the scale I think looks good), block cut it to leave ½” x 96”

(or increments of that height, .. something close to what I would use in a detail section, 1/2" x 18", 24", .. whatever )

and created a symbol(s) ready to insert where I need. If the symbol size is reasonably close

to that of the target, .. using ‘adjust’, .. has limited distortion.

.. invariably, someone will have a simpler solution.

Also tagged with one or more of these keywords: Hatching, details, system resources

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