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Fascia color changes between 3d modes

Ray-Traced Textured Textures Colors

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#1 Wesley Penner

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Posted 18 August 2022 - 01:41 PM

Hi

 

Has anybody had this happen to them? I set the color of my fascia to black in textured mode and it shows as black. When I change to Ray-Traced mode it changes to white. What could I do to solve the problem?

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#2 Mark Petri

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Posted 18 August 2022 - 07:17 PM

I think it has to do with the lighting settings. For some reason Ray Trace mode changes the way it treats the lighting in roughness and metal-ness vs the Ambient and Diffuse settings in other render modes.


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#3 Wesley Penner

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Posted 19 August 2022 - 06:33 AM

Then what about this. In ray-traced mode the fascia follows the "Display color" even though the radio button for "Display Texture" checked.

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#4 Mark Petri

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Posted 19 August 2022 - 09:19 AM

Select the box for the color to auto-match texture. Then the color will be same as texture and show as such. If you change the color for any texture, you can get the texture mapping but the color you want. Best of both worlds. In the lighting tab try playing with the top 2 settings.


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#5 Wesley Penner

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Posted 19 August 2022 - 09:40 AM

Tech support helped my out with this. The texture that I was using was a *.png file probably with an alpha channel. I saved the texture as a *.jpg and then everything worked.



#6 Mark Petri

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Posted 19 August 2022 - 10:28 AM

Ah, good to know. Thanks for the updated information.


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Also tagged with one or more of these keywords: Ray-Traced, Textured, Textures, Colors

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